Art 341 – Production Final Project Notes

FINAL PROJECT.
DESIGN AN APP THAT IMPROVES STUDENT LIFE AT A UNIVERSITY (CSUN)

iPhone 6 Interface and dimensions

Name of the app.
Its core audience. user story/persona.
What problem does it solve.
How does it do it.

Minimum 6 screens.
jpg flat versions (not in phone).
mock up versions

Keep in mind a few points:
1. no need to reinvent the OS, but you can
2. an app needs to do 1 thing really well
3. create list views
4. layer the interface
5. remember about swipe/pinch/shake etc. gestural movements
6. intuitive icons instead of words
7. social media integration!

Most common mistakes:
1. overblown visuals
2. neglecting limitations
3. confusing nav
4. app is not a computer or website
5. disregard of context
6. no reason to use the app again – gameification

Apr 21 – Research Due
Apr 23 – User Flow
Apr 30 – Wireframes / UI Kit
May 5 – 1st Rnd Comp / quiz 2
May 7 – 2nd Rnd Comp / Final Lab
Finals Week May 14 – 8am / Final Presentation 10mins each team